Showing posts with label state machine. Show all posts
Showing posts with label state machine. Show all posts

Monday, September 9, 2013

Saving/Loading maps in the game / Collision / Update Message

Long time I didn't post an update picture or message so here is picture of what we are working on!
We managed to load the maps in the Game itself. we could make awesome stuff out of this.
Layl is working on the collision now. Me, i'm doing just random stuff. looking for bugs etc. 
I'm so happy I can group up with Layl & Sneakysnake. they are both really good programmers!

I'll post another update Picture or video in the next days! 
~Espacee


Friday, August 23, 2013

Physics of the game (selfdrawn character)

We kinda finished the editor. The Save/Load module for the maps is the only thing that needs to be done. SneakySnake is working on that. I (Espacee) started working on the physics of the game. basic move, jump stuff. we also got a little preview of the first selfdrawn character we got on the screen that can jump, walk.
The platform is for testing, till we finished the save & load module. I hope you like it! if you have any suggestions, you can leave a comment below!

~Espacee


Tuesday, August 6, 2013

Changing the Map Editor

So today me and Layl decided to change the environment where we will be making the Map editor with. till today we wrote the whole editor by ourself but to make us life a whole lot easier we decided to change to QT GUI. so we will be going from the Sexy Editor Layout to the Default windows layout :(
I will be posting some pictures later when we implented everything in QT GUI. subscribe & keep checking this blog for updates! 

Wednesday, July 31, 2013

Tuesday, July 23, 2013

Smooth Camera & Level Editor!



some improvements we did:

- Smoother camera for the character.
- a Level editor we have been working on switchable with a TAB key!
- Improved the buttons!
- Reworked the State Machine.